Rec Room Wiki
Rec Room Wiki
Tag: Visual edit
Tag: Visual edit
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Details relevant to a speedrun are the name of the [[Quest]] that is being run, the version (as quests are sometimes changed in [[Latest News|updates of Rec Room]]), the number of players in the team, and the achieved [[Quest Rating|rank]].
 
Details relevant to a speedrun are the name of the [[Quest]] that is being run, the version (as quests are sometimes changed in [[Latest News|updates of Rec Room]]), the number of players in the team, and the achieved [[Quest Rating|rank]].
   
As the achieved [[Quest Rating|rank]] is generally considered less important than the other details in speedrunning, there have been the formation of other, countermovements. These include "slow walkers," who try to complete the game with the highest [[Quest Rating|rank]] in order to provide all members of the team with the best possible reward for completing the [[Quests|Quest]], and "Regular Joggers", who just aim to complete the quest regardless of time or rank.
+
As the achieved [[Quest Rating|rank]] is generally considered less important than the other details in speedrunning, there have been the formation of other communities or countermovements. These include "slow walkers," who try to complete the game with the highest [[Quest Rating|rank]] in order to provide all members of the team with the best possible reward for completing the [[Quests|Quest]], and "Regular Joggers", who just aim to complete the quest regardless of time or rank.
   
 
== Submitting ==
 
== Submitting ==

Revision as of 05:34, 19 February 2018

In Rec Room, speedruns are play-throughs of one of the Quests with the intention of successfully completing it as fast as possible. Players attempt speedruns mainly to challenge themselves and to entertain as well as compete with others.

Players performing speedruns call themselves "speedrunners." While not required, it is customary to indicate that a player is a speedrunner by adding SR to their display name in order to signal/warn other players that they will likely progress through quests quickly and possibly recklessly.

See also Rec Room on speedrun.com.

Common occurences

Rushing

While routing, it becomes apparent that dealing with single waves of enemies at a time is not sufficient for a good and timely speedrun. In many levels of a Quest, one or more members of a speedrunning team move or "rush" ahead to spawn enemies as quickly as possible. It is important to note that while rushing is often pivotal to a speedrun, players still cannot progress to the next level or Act until all enemies are eliminated and every player on the team has reached the end platform.

Glitching

Unlike most speedrunning communities, the Rec Room community generally does not accept glitching for official speedruns. One notable example which is considered cheating includes moving through or hiding inside of walls. For the most part, wall glitching does not improve a speedrun time and is strongly discouraged by the majority of speedrunners.

There is one notable exception to the use of glitching in speed runs: the double shot. This particular glitch allows players who use a bow to fire two arrows with a single draw, essentially doubling their rate of fire. This was first used in an official speedrun in December of 2017. There has been some controversy to its use, as it is likely to be patched out in a future update, but it has been utilized in many recent speedruns.

Exploits

The use of exploits varies from glitching in that exploits improve a speedrun time but do not break the game's intended mechanisms. These are encouraged and often used in speedruns. An example of a common exploit is the turning of the goblin king in the last Act of Quest for the Golden Trophy where speedrunners will have one player, generally the first person to spawn into the room, draw the attention of the goblin king to the side while the remaining players attack from the opposite side. This allows players to rapidly eliminate the boss without having to deal with the waves of enemies that spawn as the goblin king's health is depleted.

Variants and Countermovement

Details relevant to a speedrun are the name of the Quest that is being run, the version (as quests are sometimes changed in updates of Rec Room), the number of players in the team, and the achieved rank.

As the achieved rank is generally considered less important than the other details in speedrunning, there have been the formation of other communities or countermovements. These include "slow walkers," who try to complete the game with the highest rank in order to provide all members of the team with the best possible reward for completing the Quest, and "Regular Joggers", who just aim to complete the quest regardless of time or rank.

Submitting

Records are usually communicated by posting screenshots of the final scoreboard or a video on the Rec Room subreddit: www.reddit.com/r/RecRoom. Attempts can also be submitted to www.speedrun.com/Rec_Room.

Speedrunners

Some known speedrunners are: Alex from China, Awesome Potato, Carthay, Chris, Chuckles, Devine Peeps, Dr_Carl, Dr. Tony, Epikswag, Evil Doer, Frocus, Goblin, HAL, Jamseter, Kastle, Knight of Chaos, Lgb, LGZR, Matt Damon, Nikdizzle, Nnnb19, Prolific, Sky. White, Wormslayer, and Xaoz.

Records

Quest for the Golden Trophy

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Current four-player speedrun record set Jan 8, 2018 in 5 minutes 20 seconds by Chris, Carthay, Nikdizzle and Alex from China.

Rec_Room_Trophy_Quest_Speedrun_(5-20)

Rec Room Trophy Quest Speedrun (5-20)

See the four-player record video:

3 Person Golden Trophy Speed Run

Current three-player speedrun record set February 17, 2018 in 4 minutes 51 seconds by Carthay, Kastle, and Sky.White.

Rec_Room_3_Person_Golden_Trophy_Speed_Run_World_Record_(4-51)

Rec Room 3 Person Golden Trophy Speed Run World Record (4-51)

See the three-player and all-time current world record video:

2 Golden Trophy

Current two-player speedrun record set February 15, 2018 in 5 minutes 36 seconds by Carthay and Kastle.

2_Person_Rec_Room_Golden_Trophy_Speed_Run_(5-36)

2 Person Rec Room Golden Trophy Speed Run (5-36)

See the two-player record video:

Rec_Room-_Golden_Trophy_Solo_Speedrun_9-05

Rec Room- Golden Trophy Solo Speedrun 9-05

Current solo speedrun record set January 13, 2018 9 minutes and 6 seconds by aColdCoffee. See the solo record video:

The Rise of Jumbotron

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Current four-player speedrun record set January 8, 2018 in 11 minutes and 30 seconds by Carthay, Knight of Chaos, Chuckles, and Meriesa.

Rec_Room_1_8_2018_7_38_12_PM

Rec Room 1 8 2018 7 38 12 PM

See the four-player record video: