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See also [https://www.speedrun.com/Rec_Room Rec Room on speedrun.com]. See [[Upcoming Events]] for information about future competitions. |
See also [https://www.speedrun.com/Rec_Room Rec Room on speedrun.com]. See [[Upcoming Events]] for information about future competitions. |
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+ | == Common occurences == |
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+ | === '''Rushing''' === |
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+ | While routing, it becomes apparent that dealing with single waves of enemies at a time is not sufficient for a good and timely speed run. In many levels of a Quest, one or more members of a speedrunning team run or "rush" ahead to spawn enemies as quickly as possible. |
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== Variants and Countermovement == |
== Variants and Countermovement == |
Revision as of 04:31, 19 February 2018
In Rec Room, speedruns are play-throughs of one of the Quests with the intention of successfully completing it as fast as possible. Players attempt speedruns mainly to challenge themselves and to entertain as well as compete with others.
Players performing speedruns call themselves "speedrunners." While not required, it is customary to indicate that a player is a speedrunner by adding SR to their display name in order to signal/warn other players that they will likely progress through quests quickly and with haste.
See also Rec Room on speedrun.com. See Upcoming Events for information about future competitions.
Common occurences
Rushing
While routing, it becomes apparent that dealing with single waves of enemies at a time is not sufficient for a good and timely speed run. In many levels of a Quest, one or more members of a speedrunning team run or "rush" ahead to spawn enemies as quickly as possible.
Variants and Countermovement
Details relevant to a speedrun are the name of the Quest that is being run, the version (as quests are sometimes changed in updates of Rec Room), and the number of players in the team. Hiding inside of walls is considered cheating by the majority of speedrunners.
The achieved rank is considered less important in speedrunning, which led to the countermovement of "slow walkers," who try to complete the game with the highest rank in order to provide all members of the team with the best possible reward for completing the Quest. There is also a group called the "Regular Joggers", who just aim to complete the quest regardless of time or rank.
Play Style
In many levels of a Quest, one or more members of a speedrunning team run ahead to spawn as many waves of enemies as quickly as possible. This play style is very different from the safer approach of dealing with only one wave of enemies at a time.
Submitting
Records are usually communicated by posting screenshots of the final scoreboard or a video on the Rec Room subreddit: www.reddit.com/r/RecRoom. Attempts can also be submitted to www.speedrun.com/Rec_Room.
Speedrunners
Some known speedrunners are: Alex from China, Awesome Potato, Carthay, Chris, Chuckles, Devine Peeps, Dr_Carl, Dr. Tony, Epikswag, Evil Doer, Frocus, Goblin, HAL, Jamseter, Kastle, Knight of Chaos, Lgb, LGZR, Matt Damon, Nikdizzle, Nnnb19, Prolific, Sky. White, Wormslayer, and Xaoz.
Records
Quest for the Golden Trophy
Current four-player speedrun record set Jan 8, 2018 in 5 minutes 20 seconds by Chris, Carthay, Nikdizzle and Alex from China.
See the four-player record video:
Current three-player speedrun record set February 17, 2018 in 4 minutes 51 seconds by Carthay, Kastle, and Sky.White.
See the three-player and all-time current world record video:
Current two-player speedrun record set February 15, 2018 in 5 minutes 36 seconds by Carthay and Kastle.
See the two-player record video:
Current solo speedrun record set January 13, 2018 9 minutes and 6 seconds by aColdCoffee. See the solo record video:
The Rise of Jumbotron
Current four-player speedrun record set January 8, 2018 in 11 minutes and 30 seconds by Carthay, Knight of Chaos, Chuckles, and Meriesa.
See the four-player record video: