Alongside Quests, Paintball is one of the most popular games in Rec Room. In Paintball, two teams battle for dominance with a variety of paint weapons on one of several maps in one of two modes.
The #RecRoomOriginal room ^Paintball is a #pickup room, i.e., teleporting and "walking" VR players as well as Screen Mode players may play in the same room. The #RecRoomOriginal room ^PaintballVR is only a #teleportvr room, i.e., only teleporting VR players may play in it
Capture the Flag
Each team attempts to move to the enemy base and grab their flag. Grabbing the flag requires a free hand. After taking the flag you must return it to your base. If the flag is dropped for whichever reason, it will sit on the ground until grabbed by either the team that owns it, in which case it immediately teleports home, or the team trying to capture it who can then resume the attempt. Your own flag must be present when returning a flag to score.
The first team to score 3 captures, or whoever is in the lead when time runs out wins.
A team deathmatch mode. Both teams are attempting to score the most hits on the opposing team while not suffering their own. Whichever team reaches 50 enemy hits first, or whoever is in the lead when time runs out wins.
Paintball maps can be customized in two ways:
- by finding the ^Paintball or ^PaintballVR room in the Play Menu of the Watch Menu, tapping the "i" to go to the room details, and then tapping "Go to Private." You can create a named copy of a paintball map by tapping the "Copy" button in the room details. You won't be able to use the Maker Pen, but you can use the Game Setup page of the This Room Menu of the Watch Menu to set the maximum score, duration of the game, field items (e.g., weapons), and starting items for both hands of respawning players. For example, Paintbow is played with bows instead of paintball pistols.
- by creating a new Custom Room based on a paintball map with the Custom Rooms Menu of the Watch Menu. There won't be any built-in gameplay in the new room, but you can use the full power of the Maker Pen and the Palette to create new paintball-like games. Examples include Free-for-All Shooters and TowerDefense games.