But if you want to contribute, just go ahead. There are lots of cosmetic items and cosmetic sets missing, walkthroughs of some of the quests are missing, and the watch menu and maker pen menu have to be updated. There is enough work to do! ;)
I need to apologize for the messy editing, I'm not sure how it's ended up the way it is. I've tried to add in the missing Thriller Set image to the Halloween list, but in doing so had mixed up some of the images. I've tried to put them back to their proper place, but it undos the work and makes it worse. I am deeply sorry for the mess =S
No worries! I'm happy about any additions to that page. It's actually mainly my fault to use multiple InfoBoxes on the same page: that's not how the template is supposed to be used. The problem is easy for me to fix in "source" mode. Thus, don't worry about the layout issues: just drop me a note when I should fix something (as you did - thanks!).
Hi forbym! I'm not sure if this is the right place to post this but I am so desperate. I am currently in the process of making a Time Crisis / 007 created game. My question is how do I make an object give players damage?
I know the answer to that one! connect (with the connect tool) the object to the base of a gizmo (i.e. not the axle but the black part; it can be any kind of gizmo); then make a trigger zone that tracks players and connect the axle of the gizmo to that trigger zone. in this way the trigger zone will always move with your object (whether it is a physical maker pen object or a sandbox object or what not). to actually deal damage, the red output pin of the trigger zone gives you the player ID of the player who has entered the trigger zone, i.e. that player should receive some damage. hope that helps!
Great work that you have done on this wiki! May I ask you to add three links to the navigation menu? A link to the page about "The Curse of the Crimson Cauldron" under Games > Quests, a link to the page about the "Maker Pen" under Other, and a link to "Special:AllPages" under "Explore".