This page lists links to external pages related to Rec Room. Please add additional relevant pages that are missing.
Sites by Rec Room Inc.[]
Information[]
- Directory of Rec Room Pages
- Rec Room Support
- Zendesk Support Tickets (including bug reports)
- Age Verification (if on Junior account by mistake)
- Rec Room Comfort and Safety
- A Parent's Guide to Rec Room
- Developer Blog
- Creative Events, Classes, Workshops, etc.
- Player-Created Creative Classes
- Video Tutorials about Creative Tools
- Community Commerce
- API Docs
Community[]
- rec.net (player account login)
- Official Events and Contests
- League Sponsorship
- Rec Room Subreddit
- Rec Room Discord (report bugs in #bug-reports)
- Suggestions and Feature Requests
Social Media[]
- Rec Room Inc. on LinkedIn
- Rec Room on Twitter
- Rec Room on YouTube
- Rec Room on Twitch
- Rec Room on Instagram
- Rec Room on TikTok
- Rec Room on Facebook
- Rec Room on Imgur
Office Design[]
- Story by RESOLUTE: "Playful Pieces For Rec Room, Inc."
Store Pages[]
- PlayStation Store
- Microsoft Xbox Games
- Apple App Store
- Google Play Store
- Oculus Store (Meta Quest 2/Pro) (Oculus Quest 1 is not supported)
- Oculus Store (Rift, Rift S)
- Steam Store
- Rec Room Official Gear
Compatible VR Hardware[]
- PlayStation VR
- PlayStation Move (Rec Room's VR mode requires Move controllers)
- PlayStation 5 users require the PlayStation 4 version of Rec Room and a PlayStation Camera adaptor, which can be requested from Sony.
- PlayStation VR2 is not supported; the PlayStation 5 version of Rec Room is not supported in VR.
- Meta Quest 2/3/Pro (Crescendo of the Blood Moon is not available)
- Meta Quest Accessories (including head straps and Link cable)
- Oculus Quest (1) is not supported. (Support stopped January 2023.)
- Important note: The "Conduct in VR Policy" by Meta applies to anything you do in VR with a Meta headset - including playing Rec Room.
- Oculus Rift (S), Oculus Quest (1) and Meta Quest 2/3/Pro with Meta Quest Link
- Oculus-Ready PCs
- Important note 1: Oculus has to be set as the active OpenXR Runtime in the Oculus app under Settings > General > OpenXR Runtime (otherwise Rec Room might not start correctly)
- Important note 2: The "Conduct in VR Policy" by Meta applies to anything you do in VR with a Meta headset - including playing Rec Room.
- Windows Mixed Reality Headsets (controllers require a Bluetooth connection, might need a dongle)
- Using SteamVR with Windows Mixed Reality (how to run SteamVR games like Rec Room)
- Windows Mixed Reality PC hardware guidelines (a WinMR 90 Hz PC is required for Rec Room)
- Important note: If you are using a Windows Mixed Reality Headset and keep getting kicked for being inactive, contact support with your Rec Room user name and describe the problem.
- Valve Index
- HTC Vive (Vive-Ready Computers)
- HP Reverb G2
- Pimax
- Pico
Platforms that Support Screen Mode[]
- PlayStation 4/5 with DualShock controller
- Xbox One and Xbox Series X|S with Xbox controller
- The Xbox Live code of conduct applies. See Xbox Live Enforcement for more information.
- Steam on Windows PC with keyboard and mouse or Xbox controller
- Standalone executable on Windows PC with keyboard and mouse or Xbox controller
- iOS
- Rec Royale and Paddleball are not available on iOS
- Supported iOS devices
- Support for wireless game controllers
- Android
- Warning! There are fake versions of Rec Room in Google's Play store. Carefully check that the developer is "Rec Room" and the developer website is "recroom.com" before entering your account information.
- Requires Android 7.1 or up
- Based on a reddit post, the developers want to support at least all devices released after June 2019 with more than 4 GB RAM and Android 10 or 11.
Community Pages[]
- Community Hub on Steam
- Rec Room on Arqade (Circuits and Gadgets Q&A)
- Rec Room League
- Laser Tag League Discord
- Rec Room Art
- Rec Room on Twitch
- Rec Room on YouTube
Curated Pages[]
- Rec Room for PlayStation 4 on metacritic
- Rec Room for PC on metacritic
- Rec Room on Wikipedia
- Rec Room in VR Wiki on Gamepedia
- Rec Room in the TV Tropes Wiki
- Rec Room on IGN
- Rec Room on GameSpot
- Rec Room on SteamDB
- Rec Room on Steam Charts
Talks and Interviews with Developers[]
(See also Dev Q&As.)
- "Fireside chat with Joel Witten, Head of Data, Rec Room" (hosted by Statsig), November, 2023
- Venture Beat: "How Rec Room looks at the metaverse opportunity" with Nick Fajt, March, 2023
- POCKET GAMER: "Rec Room: It needs to feel to a player like Rec Room was originally designed for whatever platform they’re on" with Josh Wehrly, August 2022
- The Verge: "A vibe check inside Reddit" with Nick Fajt, June 2023
- Index Gaming Summit 2022: "Gaming - The New Social Contract" with Nick Fajt, June 2022
- POCKET GAMER: "How automated app ads allowed Rec Room to achieve their business goals" with Brian Sapp, February 2022
- Voices of VR Podcast #1027 with Cameron Brown (gribbly), December 2021
- David Kushner: "Masters of Disruption: How the Gamer Generation Built the Future (12)" with Nick Fajt, December 2021
- ARI Fall 2021: "How Rec Room Went Cross Platform" by Josh Wehrly, October, 2021
- Index Creator Summit 2021: The Road to the Metaverse with Nick Fajt, October 2021
- Rec Con 2021 Keynote with Gribbly with Cameron Brown (gribbly), September 25, 2021
- VentureBeat: "Rec Room’s Nick Fajt interview — Building a cross-platform metaverse" with Nick Fajt, September 19, 2021
- TheInformation (paid content): "Facebook Remote VR Meetings Are Tip of Iceberg; A Q&A With Rec Room’s CEO" with Nick Fajt, August 19, 2021
- TechCrunch.com (paid content): "Extra Crunch Live with Sequoia Capital and Rec Room" with Nick Fajt, August 18, 2021
- This Week In XR; episode 7-16-2021 with Josh Wehrly (at 12:34), July 2021
- The VR Chat Show - Rec Room 5th Anniversary Special with gribbly/Cameron, Josh, John, and Ryan, June 2021
- VR Scout: ‘Rec Room’ CEO Talks About The Impact Of VR Subscriptions with Nick Fajt, May 2021
- Ready to Rec - A Rec Room Recumentary with multiple team members, May 2021
- Singapore Global Network: "5Qs with Sarah Tan, Engineering Lead at Rec Room" with Sarah Tan, April, 2021
- Metaplay 3 - Interview with Shawn Whiting of Rec Room, April 2021
- acquired.fm Season 8, Episode 4: Rec Room Part II (with CEO Nick Fajt), March 2021
- Viewpoints #1: Virtual Social w/ Shawn Whiting and Tipatat Chennavasin, November 2020
- New Reality Series, Episode 2: Working Virtual Rooms with Nick Fajt, September 2020
- FReality Podcast - RTX 30 Series, Mario Kart Live AR & Oculus Quest Delisted - Ep.155 with Shawn Whiting, September 2020
- UploadVR: "Remote Work Discussion LIVE w Devs From Rec Room, Virtual Desktop, and Unity!": panel with Shawn Whiting, March 2020
- #883 ‘Rec Room:’ Social VR World Building Platform on PC, Console, Mobile, & VR: interview with community designer Shawn Whiting on Voices of VR Podcast from January 2020
- "Projections: Rec Room Stunt Runner Hands-On!": interview with Shawn Whiting and Cameron Brown (gribbly) from September 2019
- "How Rec Room Is Providing Digital-First Audiences A Space To Build Relationships": interview with CEO Nick Fajt on PSFK.com from August 2019
- "Rec Room's Origins and its UGC Future": interview with community designer Shawn Whiting on ResearchVR podcast from June 2019
- the drax files radio hour, "show #219: So what about Rec Room?" : interview with community designer Shawn Whiting from May 2019
- "SG Seattle: Learn how VR (virtual reality) is working for today's (reality)": panel with Nick Fajt in March 2019
- "Social VR is the future ft. Shawn Whiting from Rec Room": interview on EnterVR podcast from November 2018
- AMA #10 by IGDA Student SIG: ask-me-anything discord session with Terence Tolman (T-Money) in April 2018
- "Multiplayer VR : The networking behind Rec Room": presentation by Dan Kroymann in March 2018
- "Room for Everyone - The Rec Room Approach to Community VR": VRDC 2018 presentation by Cameron Brown (gribbly) and Jon Gil (TheJonAGil) from March 2018 (slides)
- "The Art of VR": slides from VRDC 2018 presentation with art director Ryan Cousins and concept artist Terence Tolman from March 2018
- PROJECTIONS, Episode 46: interview (starting at 12:03) about Quests with Josh Wehrly in April 2018
- Acquired, Season 2, Episode 2: interview with CEO Nick Fajt from February 2018
- "#7 VR Community Designing and VR Startups ft. Shawn Whiting": interview on synthetic native in December 2017
- "Building community in a virtual world: Moderation tools in VR": interview with Cameron Brown (gribbly) on CodeNewbie podcast, Season 1, Ep. 2 from August 2017
- "Social VR, Learnings from Rec Room": presentation by Cameron Brown (gribbly) delivered at Casual Connect USA 2017
- "Gaming in a New Reality - Opportunities and Challenges of Building Games in VR/AR/MR": panel with Cameron Brown (gribbly) at Casual Connect USA 2017
- "Against Gravity - Rec Room": presentation by Sarah Tan (sarriest) at AsiaVR Meetup in July 2017
- "5 Questions with Rec Room VR Dev on VR, Fitness and Social Active Gaming": brief interview by VR Fitness Insider with Nick Fajt from June 2017
- "Panel: Product Analytics for Better Decision" with Nick Fajt at Seattle Product Analytics Summit 2017
- "Ancient Mesoamerican myth brought to life in new video game": UC Santa Cruz article about graduation game by Pedro Cori from April 2017
- Everything Vive, Episode 29: interview with Nick Fajt from November 2016.
- "Ready, fire, aim: Lean Startup in the virtual world": summary of an interview with Cameron Brown (gribbly) from 2016
Patents and Patent Applications by Rec Room Inc.[]
Press Mentions[]
- GeekWire.com: "Seattle startup Rec Room targets teenage Canadian game hacker in new lawsuit" (October 18, 2023)
- VentureBeat.com: "Rec Room hits 75M lifetime users and $1M in creator payouts for Q1" (June 23, 2022)
- UploadVR.com: "Rec Room Passes 3 Million Monthly Active VR Users, Mostly Quest 2" (April 14, 2022)
- RoadToVR.com: "Virtual Social Platform ‘Rec Room’ Hits 3 Million Monthly Active VR Users" (April 13, 2022)
- Time.com: "TIME100 Most Influential Companies of 2022: Rec Room" (2022)
- CNET: "How the Game Industry Is Charging Into the Metaverse" (March 22, 2022)
- CNET: "Rec Room's big plans for the metaverse: 'So much more than a game'" (December 20, 2021)
- TechCrunch.com: "Rec Room raises $145M at a $3.5B valuation for its user-generated, immersive gaming platform" (December 20, 2021)
- RoadToVR.com: "Social VR App ‘Rec Room’ Raises $145M Funding, Now Valued at $3.5B" (December 20, 2021)
- GeekWire: "Seattle VR startup Rec Room raises $145M, reaches $3.5B valuation" (December 20, 2021)
- SequoiaCap.com: "Finding Our Digital Third Place" (December 7, 2021)
- CNET: "As Facebook plans the metaverse, it struggles to combat harassment in VR" (December 9, 2021)
- Business Insider (paid content): "This Apple manager loved his job. He quit anyway ..." (November 30, 2021)
- RoadToVR.com: "Sony Reveals Top 5 Most Played PSVR Games Ever" (October 18, 2021)
- UploadVR.com: "Beat Saber, Rec Room, Skyrim Are PSVR’s Most-Played Games" (October 13, 2021)
- TechCrunch.com (paid content): "Stephanie Zhan walks through the Rec Room pitch deck that won Sequoia’s investment" (October 7, 2021)
- VRScout.com: "How To Win Races In ‘Rec Room’s’ New VR Game ‘Rec Rally’" (October 2, 2021)
- RoadToVR.com: "Hands-on: Rec Rally is Another Fun (and free) Slice of ‘Rec Room’ Magic" (September 28, 2021)
- UploadVR.com: "Rec Room Introduces Vehicles, Multiplayer Racing With Rec Rally On Sep 29" (September 27, 2021)
- VRScout.com "‘Rec Room’ Adding VR Rally Racing Game" (September 25, 2021)
- RoadToVR.com: "‘Rec Room’ is Getting a Mario Kart-style Racer on September 29th, Trailer Here" (September 25, 2021)
- VRFocus.com: "Get Your Rally On This Month In Rec Room" (September 25, 2021)
- VentureBeat.com: "Rec Room unveils multiplayer cross-platform game Rec Rally" (September 25, 2021)
- UploadVR.com: "Reclympics, A New Rec Room Event, Turns Games Into Medal Sports" (August 17, 2021)
- VRFocus.com: "Rec Room’s Own Olympics Begins This Weekend" (August 13, 2021)
- UploadVR.com: "Rec Room Launches On Android" (August 5, 2021)
- RoadToVR.com: "‘Rec Room’ Begins Early Rollout on Select Android Devices" (August 4, 2021)
- VRScout.com: "‘Rec Room’ Adding Player-Created Animated Costumes" (July 13, 2021)
- VRFocus.com: "Climb Into Rec Room’s New Full-Body, Animated Costumes" (July 13, 2021)
- RoadToVR.com: "‘Rec Room’ Adds More Flexibility to Avatar System with New Full-body, Animated Costumes" (July 13, 2021)
- nanalyze.com: "Social VR Brings People Together in Virtual Worlds" (July 11, 2021)
- VRFocus.com: "Soap & Glory Land To Promote New Skincare Ranges Within Rec Room" (June 30, 2021)
- VRFocus.com: "Rec Room Expands Its Social VR Universe To Android This Fall" (June 30, 2021)
- KnowTechie.com: "Check out Rec Room, a social VR game where you can become the creator" (June 29, 2021)
- RoadToVR.com: "Social VR Platform ‘Rec Room’ to Release on Android Devices This Fall" (June 29, 2021)
- freethink.com: "Rec Room is VR’s First ‘Unicorn’ Software Startup. Who Are They and What Makes Them Special?" (May 1, 2021)
- protocol.com: "Get ready for more VR unicorns" (April 2, 2021)
- Puget Sound Business Journal (paid content): "Rec Room CEO sets sights on new milestones, including IPO" (March 29, 2021)
- VRFocus.com: "Rec Room Raises $100m Towards Social VR Growth" (March 26, 2021)
- The Verge: "Rec Room rides uptick in users during the pandemic to become a VR unicorn" (March 25, 2021)
- TheInformation.com: "TI Reality Check: A VR Unicorn and Pikmin Particulars" (March 24, 2021)
- UploadVR.com: "Rec Room Raised Another $100M And Earns $1.25B Valuation" (March 24, 2021)
- TechCrunch.com: "Rec Room raises at $1.25B valuation from Sequoia and Index as VCs push to find another Roblox" (March 24, 2021)
- The Wall Street Journal: "Online-Gaming Platform Rec Room Valued at $1.25 Billion in Fundraising Round" (March 23, 2021)
- GeekWire: "Seattle’s newest unicorn: Rec Room raises $100M as social gaming popularity fuels big growth" (March 23, 2021)
- RoadToVR.com: "‘Rec Room’ Plus Members Can Now Exchange In-game Tokens for Real Cash" (March 11, 2021)
- UploadVR.com: "Rec Room Comes After Roblox With Plans To Pay More Than $1 Million To Creators In 2021" (March 3, 2021)
- RoadToVR.com: "‘Rec Room’ Now Has Over 1 Million Monthly Active VR Users" (January 11, 2021)
- RoadToVR.com: "The 20 Best & Most Rated Quest Games & Apps - December 2020" (December 30, 2020)
- RoadToVR.com: "20 Free Games & Apps Quest 2 Owners Should Download First" (December 28, 2020)
- UploadVR.com: "Rec Room’s Rec Royale Mode Is Out Now On Quest 2, Not Quest 1" (December 19, 2020)
- Forbes: "This Week In XR: Rec Room Raises Series C, Roblox Acquires Loom.ai, Pushes IPO To 2021" (December 18, 2020)
- RoadToVR.com: "‘Rec Room’ Raises $20 Million Series C Investment, Crosses 2 Million Annual VR Users" (December 17, 2020)
- GeekWire: "After huge growth in 2020, Seattle startup Rec Room raises $20M to expand virtual hangout game" (December 17, 2020)
- TechCrunch.com: "Social gaming platform Rec Room scores $20 million Series C" (December 17, 2020)
- androidcentral.com: "Best Multiplayer Games for the Oculus Quest in 2021" (December 12, 2020)
- UploadVR.com: "Rec Room Gets Halo Inspired Costume To Celebrate Xbox Launch" (December 4, 2020)
- windowscentral.com: "Best Windows Mixed Reality Games in 2021" (December 3, 2020)
- RoadToVR.com: "‘Rec Room’ Now Lets Premium Users Sell Creations for In-game Currency" (December 1, 2020)
- Forbes: "XR Treats For Virtual Halloween" (October 29, 2020)
- UploadVR.com: "Rec Room Dev Estimates Quest 2 Launch 2.5x Bigger Than Quest 1" (October 15, 2020)
- RoadToVR.com: "15 Free Games & Apps Quest 2 Owners Should Download First" (October 13, 2020)
- UploadVR.com: "More Rec Room Activities Are Coming To Quest 2 (But Not Quest 1)" (October 13, 2020)
- RoadToVR.com: "‘Rec Room’s’ Battle Royale Mode & Pirate Adventure Are Coming to Quest 2, but Not Quest" (October 12, 2020)
- RoadToVR.com: "Someone Remade ‘Among Us’ in VR and It’s Strangely More Fun Than the Original" (September 20, 2020)
- UploadVR.com: "Rec Room Xbox Support, Terrain Editor And Vehicles Confirmed Ahead of Facebook Connect" (September 14, 2020)
- RoadToVR.com: "‘Rec Room’ Exceeds 3M User-created Levels with 40M Monthly Visits, Creator Monetization in the Works" (September 14, 2020)
- Medium.com: "A review of Facebook Horizon" (September 10, 2020)
- RoadToVR.com: "Someone Recreated ‘Fall Guys’ in VR and It’s Actually Awesome" (September 8, 2020)
- Ars Technica: "How Ars Technica’s tech-savvy staffers conduct happy hours in locked-down 2020 (September 6, 2020)
- RoadToVR.com: "Preview: Facebook ‘Horizon’ Aims for a Sweet Spot Between ‘Rec Room’ & ‘VRChat’" (August 27, 2020)
- UploadVR.com: "Facebook Horizon Has The Building Blocks To Take On Rec Room, But It’s Got A Lot To Prove" (August 27, 2020)
- CNET: "The best VR games for Oculus Quest" (August 14, 2020)
- gamesindustry.biz: "Fostering a positive community in VR" (July 31, 2020)
- UploadVR.com: "Rec Room Is A Constantly Evolving Showcase For Why VR Is The Future Of Creativity" (June 23, 2020)
- The Guardian: "Can virtual reality help get you through lockdown?" (May 20, 2020)
- The Irish Times: "VR: A remarkable way to fight loneliness and isolation" (May 2, 2020)
- GeekWire: "Together again, virtually: Inside two worlds where social distancing is irrelevant" (April 24, 2020)
- RoadToVR.com: "The 5 Best Cross-Play Multiplayer Games for PC VR & PlayStation VR" (January 22, 2020)
- tomsguide.com: "The best VR games of 2020" (January 22, 2020)
- EUROGAMER: "Ten of the best Oculus Quest games you need to own" (January 19, 2020)
- UploadVR.com: "Rec Room Laser Tag Mode Now Available On Oculus Quest" (January 18, 2020)
- MakeUseOf.com: "The 5 Best Free VR Games for Oculus" (January 17, 2020)
- windowscentral.com: "Multiplayer VR games people still play in 2020" (January 12, 2020)
- androidcentral.com: "Best Free Games for Oculus Quest in 2020" (January 11, 2020)
- androidcentral.com: "PlayStation games of the past decade (2010 - 2019)" (December 20, 2019)
- UploadVR.com: "VR In 2020: Small Development Teams Are Building Runways To The Future" (January 1, 2020)
- UploadVR.com: "10 Best And Most Fun Custom Rooms In Rec Room" (December 18, 2019)
- Seattle Business - The Magazine: "2019 Tech Impact Awards, Gaming/Entertainment: Rec Room" (October, 2019)
- windowscentral.com: "Facebook VR 'Horizon' is a non-starter if it's in a closed ecosystem" (September 27, 2019)
- Ars Technica: "Facebook's new VR chat app will throw paid staffers at "on-boarding" trolls" (September 26, 2019)
- Forbes: "This week in XR: Liveworx Celebrates Digital Transformation, Rec Room's Series B & LBVR News" (June 14, 2019)
- TechCrunch.com: "Against Gravity is building a VR world that won't stop growing" (June 12, 2019)
- UploadVR.com: "Rec Room’s ‘Golden Trophy’ Is A Cornerstone Oculus Quest Adventure" (June 5, 2019)
- WIRED: "As Social VR Grows, Users Are the Ones Building Its Worlds" (May 21, 2019)
- UploadVR.com: "Rec Room On Oculus Quest Exceeds Expectations For Standalone Social VR" (May 16, 2019)
- tom's guide: "The 20 Best VR Games to Play Right Now" (Mar. 20, 2019)
- UploadVR.com: "UploadVR’s Best Of 2018 VR Award Winners" (Jan. 1, 2019)
- RoadToVR.com: "The 5 Best Cross-Play Multiplayer Games for Rift, Vive and PSVR" (Dec. 27, 2018), "The 5 Best Free Games on Oculus Rift" (Dec. 28, 2018), "The 5 Best Free Games on HTC Vive" (Dec. 29, 2018)
- TechRadar: "The best multiplayer VR games" (Dec. 15, 2018)
- CNET: "The Princess Bride performed live - in a VR app" (Nov. 20, 2018)
- Forbes: "This Week in XR: AWE EU Wrap Up, A China Scale VR Conference, Augmented TV, VR Bowling And More" (Oct. 22, 2018)
- NOVO Magazine: "Where's my Oasis?" (July 23, 2018)
- GeekWire: "The state of virtual and augmented reality: Industry sees new reasons for hope amid the hype" (June 11, 2018)
- Venture Beat: "Where is VR headed? Investors share insights on the industry’s trajectory" (Jun. 4, 2018)
- WIRED: "What a Real Wedding in a Virtual Space Says about the Future" (Mar. 27, 2018)
- Forbes: "Visualizations Of The Future: Toward The Oasis" (Mar. 25, 2018)
- The Australian: "Sony on virtual reality roll with new releases, headsets" (Feb. 20, 2018)
- Digital Trends: "5 romantic gestures you can make to your significant other in video games" (Feb. 14, 2018)
- CBC Arts: "The art of VR: In 2017, filmmaker Joyce Wong found compelling new ways to socialize online" (Dec. 27, 2017)
- ars TECHNICA: "Virtual reality’s best experiences and biggest (teleportation) steps in 2017" (Dec. 27, 2017)
- Huffingtonpost.com: "VR & AR Shopping For The Ho Ho Holidays 2017" (Nov. 27, 2017)
- RoadToVR.com: "‘Rec Room’ Goes into Open Beta for PSVR Today, Available Free Worldwide" (Nov. 21, 2017)
- VRHeads.com: "Rec Room is the most fun you can have in VR" (Nov. 21, 2017)
- UploadVR.com: “Rec Room Becomes VR’s Most Important App With PSVR Launch“ (Nov. 21, 2017)
- gamesindustry.biz: "Against Gravity: 'Physical harassment in VR can be really intense'" (Aug. 10, 2017)
- CNET: "3 big reasons VR failed to revolutionize PC gaming" (Jun. 13, 2017)
- technologyreview.com: "Virtual Reality’s Missing Element: Other People" (Jun. 14, 2017)
- GeekWire.com: "Inside the VR hit ‘Rec Room’ with Against Gravity, a breakthrough virtual reality startup in Seattle" (Feb. 15, 2017)
- CNET: "VR finally has its killer app, and it's called Rec Room" (Aug. 12, 2016)
- ft.com: "Virtual reality reveals its social side" (Jul. 28, 2016)