How To Rec Room - Costumes - ^CostumesTemplate Room

How To Rec Room - Costumes - ^CostumesTemplate Room

YouTube tutorial by Against Gravity


A costume dummy from the Palette without any shapes attached to it.

Costume dummies are available in the "Props" tab of the Palette (in the "Dynamic" category) and allow you to create costumes out of 4 sets of maker pen shapes (similar to 4 maker pen objects). The 4 shape sets move with the head, torso, left hand and right hand of the player who is equipped with the costume. To equip yourself with a costume, tap the "Equip" button of the costume dummy. Each costume can be worn only by one player and only in the room where its costume dummy is located. Click the "Unequip" button (in the same position) to put the costume back onto the costume dummy.

To create a costume, you have to attach shapes to the 4 shape sets for head, torso, left hand, and right hand: Use the Edit mode of the Maker Pen menu to select one of the 4 shape sets by clicking on one of the parts of the dummy and start editing the shapes as you would edit shapes of a maker pen object. Remember to tap the Done Editing button when you are done with one part.

The red output pin can be wired to Circuits and sends the player ID of the player who is currently wearing the costume. Otherwise it sends -1 or 0.

Expert Tip: Merging sticky Maker Pen objects with a costume

You can also merge the shapes of a sticky(!) Maker Pen object into the shape sets of the head, torso, and hands, by not(!) holding a Maker Pen and moving the sticky Maker Pen object over a part of the dummy.

The Costume does not extend the player hit box. If you have a large costume on and another player shoots at you only projectiles striking the actual player will register.